Elliot's Coding Projects

Hello, I am Elliot! I enjoy building robots and using coding to solve real-world problems. Starting with block-based coding helped me understand how to control my robots and test new ideas. Learning robotics has strengthened my problem-solving and critical-thinking skills, because I have to break big challenges into smaller steps and troubleshoot when things don’t work as expected. It has also taught me patience and creativity, since designing, building, and programming robots often requires multiple experiments and improvements. Through robotics, I’m learning how software and hardware work together, which helps me better understand technology and how it can be used to make everyday tasks easier and more efficient.

Portrait of Elliot

Project 1: Bumper Car

Bumper Car

I learned how to use LEGO Technic parts to design and build functional mechanical systems. By applying coding concepts such as conditionals (if-else) and integrating various sensors, I programmed my creations to respond dynamically to their environment. One example was a bumper car that automatically reverses when its front touch sensor detects a collision—mimicking real-world applications of obstacle detection used in autonomous vehicles and robotic systems to enhance safety and navigation.

Project 1: Bumper Car
Project 2: Rack And Pinion Door
Project 2: Rack And Pinion Door

Rack And Pinion Door

I learned how to use LEGO Technic parts to design and build various mechanical structures. By applying coding concepts such as conditionals (if-else) and incorporating different sensors, I built a rack and pinion door. Using an ultrasonic sensor, I recreated an automatic sliding door like those commonly found in shopping centers. The door opens when a person is detected within a certain range, demonstrating how sensor technology is used in real life to improve accessibility, convenience, and energy efficiency in public buildings

Project 3: Motor controlled jack in the box

Motor controlled jack in the box

Wanting to create a fun toy to prank my siblings, I applied the design principles and coding skills I learned to build a build a Jack-in-the-Box mechanism. It’s controlled by a handheld motor that activates the opening and closing of the box. By spinning the motor in a specific sequence of directions, the Jack springs out, demonstrating how programmed mechanical sequences can create interactive and entertaining devices—similar to automated toys and novelty mechanisms used in entertainment and consumer products.

Project 3: Motor controlled jack in the box